﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.ZombiesBrush
{
	/// <summary>
	/// 尸潮刷怪信息
	/// </summary>
	[Serializable]
	public class ZombiesBrushInfo
	{
		/// <summary>
		/// 怪物itemid（来自于Actor配置表）
		/// </summary>
		public string ActorId;
		/// <summary>
		/// 怪物的数量
		/// </summary>
		public int Num;
	}
}
